Thursday, January 18, 2018

Boss Medals added 1/18/2018

As of this update, boss enemies will now drop a Medallion that can be used from the menu to re-challenge them as many times as the player wishes.









The reason players are taken to another location for the re-challenge is because of issues with the "battleback" (the scenery of encounters). If unchanged, the battleback would reflect whatever location the player was at when they used the Medal, which would be a problem since non-encounter maps don't have battlebacks. Instead, the player is taken to an "arena" of sorts and is automatically returned to their previous location once the fight is over.

To prevent farming (for money or Exp) the re-challenge versions of bosses give no rewards upon defeat. To prevent the player from using the Medals as a way to refill HP and MP, neither of these are changed from what they were before the player is transported. If Ami (for example) has 600 HP and 200 MP when she uses a Medal, and 400 HP and 120 MP when the re-challenge is over, she'll be brought back to her initial location with 400 HP and 120 MP.

If the player should lose the re-challenge, they will not receive a Game Over, but will instead be returned to their original location with every member who "died" having 1 HP.


Saturday, January 13, 2018

What's New - 1/13/2018

* St Ingrids Isle has been slightly touched up. Since it's not meant to be a "resort" type of sea-side location I've retained its small size, but made adjustments to the buildings and layout.

Pictured: Not a resort type of sea-side location

* The Warp Marker had to be adjusted slightly to fix a game-crashing error that occurs when the player tries to use the "Return to warp point" option without having "set" a warp point location. The marker will now give an error saying "No warp destination set". 

* Also on the Warp Marker, players can no longer use it to escape dungeons. Originally it only restricted the player from setting a warp point inside a dungeon, but not from returning to the one already set. Now. players will get an error reading "Warp Marker unavailable inside dungeons" if they try to use it at all.

* There is now a scripted "mini-boss" in the Forest of Shadows that is encountered just before the player reaches the third "screen" of the forest. Since this battle is literally just before a boss fight, either a Magic Crystal or a chest containing a healing item will be added.