Have you ever had one of those "Holy shit I can't believe I didn't notice this problem before!" moments? Well yesterday I did while fine-tuning the prices of the shops in the town of Gildora. By default, RPG Maker VX Ace allows for 4 active (in battle) members at a time. Well, I installed a script to change that to 5 members a long time ago, and I just now realized that doing this will cut off the purchase information for the 5th member of the party. In other words, the + or - that shows whether a weapon or piece of armor will give an increase or decrease of ATK, DEF, etc... won't be visible for whatever character is in the last (5th) slot.
After a whole lot of digging, I found the perfect solution to this in the form of Yanfly's Ace Shop Options (https://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-shop-options/)
I seriously can't believe I didn't even notice this script existed until just now. Here's a comparison between the default system (left) and Yanfly's (right):
A couple of the icons will need a tiny bit of touch-up but that's not because of the new system.
No comments:
Post a Comment