*Some of the script for the games final boss fight has been altered a little.
*Teleportation animations have been changed a little. If the player (or an enemy) uses a Lightspeed Stone, there will be a brief flash of white light. If the player steps on a Travel Door or a teleportation tile (such as the kind used in mini-games) the original teleport animation will be shown. This was done to increase consistency.
*As of this update, a dead characters image in the menu will become darkened until they are revived by means of either magic or items.
Also, the characters sprite will be changed to that of a semi-transparent "ghost", as shown below.
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