*A "Battle Tutorial" has been created and will be offered to the player at the start of the game. There is no EXP or coins awarded and whether or not you choose to view it doesn't affect anything. I just thought it may be nice to have in cause someone new to RPGs decided to give it a try.
*Several new enemies have been created,
*The 3rd floor of the Astral Tower has been altered slightly. There is now a hole the player can jump in that will lead to a difficult-to-obtain treasure chest.
*Fixed a minor issue with the Clairvoyance Gem where the red aura from booby-trapped treasure chests remained even after the chest was opened.
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