Development of LifeWeaveR has been a bit delayed due to a laptop crash. Luckily, I have backups, so I only lost about 4 hours work.
After everything I've gone through to make this game, if I had no backups and lost literally everything, I'd say "fuck this" and cancel the whole project. I started developing LifeWeaveR almost two years ago and have put a ridiculous amount of effort into it. I really don't know if I could take doing it all over again.
In any case, the problem is fixed and development has resumed as normal. I'd like to be finished before May if possible.
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