*I've come to the conclusion that I'm simply not going to be able to go back and check every single text box to be sure they all have the exact same marginal spacing. They'll all be very close but probably won't be the exact same as the "1 space between text and right side of the box" style that I prefer them to be.
*At certain times the player will see a cut-scene depicting events unfolding between Vilogon and his followers. One such time is after the second piece of the Fate Glass Mirror is given to the King of Cordova. In this one the player sees Vilogon being told that the second piece has just been handed over.
There is another one that plays after the fourth piece is recovered that shows Vilogon sending Avina to guard the fragment at the top floor of the Tower of Illusion.
*A second floor has been added to Turrean Manor.
Sunday, February 26, 2017
Friday, February 17, 2017
What's New - 2/15/2017
As of this update:
*The "Archer" class has been renamed "Hunter"
*Destroying the barrier at the Holy Tombs now causes an actual animation instead of just a screen flash.
*Hirsheen has been altered to give it normal grass instead of the darker, emerald-colored type it was originally given.
*Warp Marker has been modified. There are now three locations in the game that will give an error if the player attempts to use the Marker while inside them.
*The cut-scene of Ami and Will encountering the enemies who have raided Hirsheen Castles Throne Room has been re-written.
*All of the "Magical Learning" centers are game-ready. There will be an additional mini-dungeon the player can sign-up for if desired. In this dungeon, players can opt to take only one of the routes, but will earn more EXP if they explore both. It should be noted that a pretty difficult boss fight will ensue at the end of the second pathway.
This fight will involve an enemy, known as Voskoli, who can transform into an alternate blue form (the default being red). While red, he has very high resistance to physical attacks. When blue, it changes to high resistance to magical attacks.
If the player defeats Voskoli they will have half of the 20,000 coin tuition fee refunded in addition to each character automatically gaining two levels and a couple of additional prizes that I haven't decided on yet.
The interesting thing about this last course is the instructor actually comes with Ami's party to the dungeon, but player access to the "Party" settings are disabled to prevent her from being used in combat.
*The "Archer" class has been renamed "Hunter"
*Destroying the barrier at the Holy Tombs now causes an actual animation instead of just a screen flash.
*Hirsheen has been altered to give it normal grass instead of the darker, emerald-colored type it was originally given.
*Warp Marker has been modified. There are now three locations in the game that will give an error if the player attempts to use the Marker while inside them.
*The cut-scene of Ami and Will encountering the enemies who have raided Hirsheen Castles Throne Room has been re-written.
*All of the "Magical Learning" centers are game-ready. There will be an additional mini-dungeon the player can sign-up for if desired. In this dungeon, players can opt to take only one of the routes, but will earn more EXP if they explore both. It should be noted that a pretty difficult boss fight will ensue at the end of the second pathway.
This fight will involve an enemy, known as Voskoli, who can transform into an alternate blue form (the default being red). While red, he has very high resistance to physical attacks. When blue, it changes to high resistance to magical attacks.
If the player defeats Voskoli they will have half of the 20,000 coin tuition fee refunded in addition to each character automatically gaining two levels and a couple of additional prizes that I haven't decided on yet.
The interesting thing about this last course is the instructor actually comes with Ami's party to the dungeon, but player access to the "Party" settings are disabled to prevent her from being used in combat.
Thursday, February 9, 2017
What's New - 2/9/2017
*The cut-scene that happens after Ami and Will are caught breaking into the castle has been slightly altered. Now, Will will claim that the idea was his and that he forced Ami into it (which the King will promptly call bullshit on). Ami is hostile to Will from the moment she meets him, but loses much of that hostility by the time they share a guest room in the castle.
I realized that there was no transition to her change of attitude. Now that Will has tried to take the entire rap on himself, it provides a good reason for why her opinion of him changes. Also, Vilogon's arrest flashback has been modified to show how Tysessor got his facial scarring
*Holvington has been modified so that when Ami and her party first arrive, there's a good deal of construction going on. When they return to find the last FGM fragment, the construction will be finished. Also in Holvington, the party has the option of listening to the priests sermon.
*Mayor Nobles of Sepious, who quit out of protest to Ami winning the Terror Tower event, has relocated to Megarah sometime after the party began collecting mirror fragments.
*Lyzera Tower's boss fight has been redesigned. In the original, the fight was mandatory for getting the first piece. Now, the Mayor of Lyzera will tell you a special word that will put the dragon into a state of hypnosis. When you reach the top, a long list of very similar words appears, and the player must select the correct one. Get it wrong 3 times in a row and the party will be forced to fight.
*Added a shard shop to Gildora. It's the only place in the whole game where shards can be bought for less than 10,000 coins.
I realized that there was no transition to her change of attitude. Now that Will has tried to take the entire rap on himself, it provides a good reason for why her opinion of him changes. Also, Vilogon's arrest flashback has been modified to show how Tysessor got his facial scarring
*Holvington has been modified so that when Ami and her party first arrive, there's a good deal of construction going on. When they return to find the last FGM fragment, the construction will be finished. Also in Holvington, the party has the option of listening to the priests sermon.
*Mayor Nobles of Sepious, who quit out of protest to Ami winning the Terror Tower event, has relocated to Megarah sometime after the party began collecting mirror fragments.
*Lyzera Tower's boss fight has been redesigned. In the original, the fight was mandatory for getting the first piece. Now, the Mayor of Lyzera will tell you a special word that will put the dragon into a state of hypnosis. When you reach the top, a long list of very similar words appears, and the player must select the correct one. Get it wrong 3 times in a row and the party will be forced to fight.
*Added a shard shop to Gildora. It's the only place in the whole game where shards can be bought for less than 10,000 coins.
Thursday, February 2, 2017
What's New - 2/1/2017
*After a great deal of irritation, frustration, and screw-this-shit'ation, I finally fixed the issues I was having with using the upgrade system. The biggest one was I could buy a weapon, upgrade it, then immediately get the "Sorry, weapons can only be upgraded once" message.
The problem was that I was having the newly upgraded weapon be auto-equipped. Since there's only one upgrade per weapon, the game was treating it pretty much like I was trying to upgrade a weapon I had just upgraded.
Now, when an upgrade is purchased, the game simply removes the equipped weapon and exchanges it for the upgraded version, which the player must now equip themselves.
*It is now possible to gain EXP, stat increases, and even level up through "schools" that will be opened in select locations (starting with Holvington). Obviously, a way to "buy" increases to EXP and stats has the potential to be heavily abused, so there will be a limit on the number of times you can.attend.
Once the limit is reached, the school closes and moves on to the next city. Visiting all of the schools in the game gives the player the "Wandering Scholar" achievement. It's worth noting that at some point in the game the school in Holvington will re-open for a limited time to give the player another opportunity to gain EXP, parameter changes, or entire levels (thus reducing the amount of time spent grinding).


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