Saturday, December 17, 2016

What's New - 12/15/2016

*I decided to scrap the idea of having a day/night system due to complications.  On the over-world map it works just fine, but the problem is that once you enter another location, leaving and going back to the overworld resets the cycle. In other words, walking into a town at night (and then leaving) instantly makes it revert to daylight.

*Originally I planned to have Ami change her outfit after a certain point in the game, but I decided against it because I discovered that it's a far bigger pain-in-the-ass than I expected because I'd have to insert If/Then events in literally every single map in the entire game for the sake of consistency.

*I'm very close to being finished with the script. I'll have to go back and proofread about a million text boxes but aside from that all I've got left to write is when Pria joins the party and the rest of the games ending.

Once the script is finished, my next objective is creating and assigning enemies to troops, then figuring out where I'm going to put them. I deleted all the troops when I installed Yanflys regional battle back script but I'm now in the process of re-organizing them.

*I've finally got around to finishing the Archive Scroll. This item is received at the beginning of the game and serves as reference material.

No comments:

Post a Comment