Tuesday, December 29, 2020

Lighting Effects

 (No, I haven't forgotten about the game. Life got hectic)

If this game ever actually starts selling well, remind me to write the guy who wrote the "Victors Lighting Effects" script a check because his script makes a massive difference in aesthetics.

                                                                           BEFORE




AFTER



Saturday, December 21, 2019

Parallax Mapping Part 2 - 12/21/2019

As tempting as it is to go back and make every map in the entire game like this, the reality is that doing so would seriously delay the games completion, as there are already over 600 maps (and it's always possible that there will be even more by the time I'm finished).

It's surprising how drastically different parallax maps appear in the RPG Maker editor vs what they look like when actually playing the game. Like this one, for example: 



Sunday, December 8, 2019

Parallax Mapping


After a whole lot more problems than I'd have preferred, I've finally managed to create a working, multi-layered map made entirely in Gimp. This one's layers are Base,Grass 1, Grass 2, Flowers, and Trees, and though I think parallax maps allow for much more detail than ones made in RPG Maker, I'm only going to rework 3-4 of my existing ones.

Tuesday, November 12, 2019

New battle HUD (maybe...)


I love the new HUD, but there's a problem in the form of random icons suddenly appearing over characters faces. I'll add to to the game as soon as it's fixed,  which hopefully won't take long.

Tuesday, September 17, 2019

What's New - 9/14//2019


I've gotten quite a few new assets lately, so I finally got around to updating some of the locations I'd been wanting to upgrade. I understand that this delays the overall games completion a little bit, but I don't want LifeWeaveR to look like "just another RPG Maker game" so to speak. The actual story-line is complete, now it's just a matter of matching events and aesthetics to it.


Mayor's residence (Sepious) old

Mayor's residence (Sepious) new
Cordova Infirmary old
Cordova Infirmary new
Original items and tiles















































Monday, June 24, 2019

Revamping the Mayors Mansion - 6/24/2019

Since I finally got around to redesigning the city of Megarah, I decided to revamp the Mayors Mansion as well, since I found new assets and there's an optional but still significant plot point that occurs there.